Rummy

Classic Rummy online: draw, lay down sets and runs, lay off on any meld and discard — play free against 1–3 computers, first to go out scores the rest

1 player (vs 1–3 computers)Classic Card GamesNo download · No sign-up

House rules

  1. Draw 1 → meld or lay off → discard 1
  2. Melds are 3+ cards: a set or a run
  3. Ace is low only:A-2-3 ✓Q-K-A ✗
  4. A card taken from the discard pile can't go back this turn
  5. Going out scores everyone else's cards; rummy (all at once) ×2

Rummy ≠ Rummikub (the tile game)

Opponents
Target

How to play

  1. How do you deal a game of Rummy?: Pick 1–3 computer opponents and a target, then press Deal. Two players get 10 cards each; three or four players get 7. One card is turned face up to start the discard pile and the rest form the stock. You play first in the first hand, and the deal rotates after every hand.
  2. What do you do on a Rummy turn?: Every turn has three steps: draw one card from the stock or the top of the discard pile; optionally select cards and press Meld, or select one card and tap a highlighted meld to lay it off; then select a card and press Discard. Melds and lay-offs can be undone step by step until you discard.
  3. What counts as a meld in Rummy?: A meld is at least three cards: a set of 3 or 4 cards of the same rank, or a run of 3+ consecutive cards in one suit. Here the ace is low only, so A-2-3 is a run while Q-K-A and K-A-2 are not. If a meld is refused, the status line says exactly why, including the missing card.
  4. How do you lay off cards in Rummy?: Select one card and every meld it fits lights up with a dashed outline; tap one to add the card. You may lay off on anyone's melds: a set grows to four cards, a run extends at either end, but an ace only fits below a 2 and nothing goes above a king.
  5. How is a hand of Rummy scored?: The first player to empty their hand wins it and scores the value of every card still held by the others: aces 1, 2–10 face value, jacks, queens and kings 10. Going out in one turn without having melded or laid off earlier is rummy and doubles the score. First to the target wins the match.

Rules & variants

Rummy basics: one 52-card deck without jokers, and every turn is draw one, meld or lay off if you like, discard one. Only the top discard can be taken, a card taken from the discard pile can't be thrown back the same turn, and you can't meld down to that card alone. For fun only, no real money.

Rummy melds come in two kinds. A set is three or four cards of one rank, which in a single deck means different suits. A run is three or more cards of one suit in sequence. The ace is low only here, so A-2-3 counts while Q-K-A and K-A-2 don't.

Laying off on anyone's melds is what separates Rummy from Gin Rummy. The table is shared: any meld can be extended by any player, sets up to four cards and runs at either end. When you select a card, the melds it fits light up, and cards added later show who laid them off.

Going out and going rummy: the moment your hand is empty you are out, with no discard needed; discarding your last card also goes out. The winner scores the others' remaining cards. Going out in a single turn without having melded or laid off earlier in the hand is rummy and scores double.

When the Rummy stock runs out: the first time, the discard pile except its top card is turned over in order to become the new stock. A second run-out, or 120 turns without anyone going out, ends the hand as a stalemate with no score, and the deal still moves on.

Rummy is not the numbered tile game often sold under a similar name, which uses 106 tiles and lets players rearrange the table. Gin Rummy is the two-player cousin where melds stay in your hand and a hand ends by knocking; this Rummy seats 2–4 and melds go face up on a shared table.

FAQ

How do you play Rummy?
In Rummy you draw a card, lay down sets or runs, and discard one card each turn; the first player to empty their hand wins. Here you play 1–3 computers, cards that can form a meld get an amber mark, and selecting a card highlights every meld on the table it can be laid off on.
How do you score Rummy?
The player who goes out scores the total value of all cards left in the other hands: aces 1, number cards face value, jacks, queens and kings 10, with no negative points. Going rummy — out in one turn with no earlier melds — doubles it. First to 50, 100 or 200 wins the match.
Is the ace high or low in Rummy?
In this version of Rummy the ace is low only, so A-2-3 is a valid run but Q-K-A and K-A-2 are not. The same goes for laying off: an ace fits only below a 2. Some house rules let the ace go high; the rules drawer lists those common variants side by side.
How many cards do you deal in Rummy?
Rummy deals 10 cards each for two players and 7 each for three or four players. One more card is turned up to start the discard pile and the rest is the stock: 31 cards with two players, 30 with three and 23 with four.
What is the difference between Rummy and Gin Rummy?
Rummy puts melds face up on a shared table where anyone can lay off, and a hand ends only when someone goes out. Gin Rummy is a two-player game where melds stay in your hand and you can knock once your unmatched cards are low enough, with lay-offs only at the end.
What are some Rummy strategy tips?
A good Rummy habit is to discard high cards that are hard to meld, like lone jacks, queens and kings, and to lay off anything that fits the table yourself rather than feeding it to the next player. Holding melds back for a rummy doubles your score, but every card in your hand counts against you if a computer goes out first.

Last updated: 2026-09-27 · Saved on this device only