Online Card Dealer
Free virtual card dealer: pick players and cards each, deal in one tap, then pass one phone round the table so everyone sees only their own hand
Pick players and cards each, then deal
Pick players and cards each, deal, then pass the phone round the table
How to play
- How do I deal cards online?: Tap one of the common deals (for example “4 players · 13 each”) or set Players and Each with the two steppers, then tap Deal. The deck in the middle shakes once for the shuffle, then cards fly one by one to the seats around the table — the Left counter drops while each seat's count climbs. Tap anywhere during the deal to jump straight to the end.
- How does one phone keep every hand private?: Hidden mode is the default. After the deal the screen only says “Pass the phone to Seat 1”. Seat 1 taps “I'm Seat 1 — look”, sees their hand, then taps “Done, cover” — the cards vanish in the same frame and the screen switches to Seat 2. When everyone has looked you land on the table, with a stamp on every seat that has seen its hand.
- What can I do with the leftover cards?: Open “Deck & leftovers”: cards that aren't dealt can stay face down as a stock, have the top card turned up, or be held as a kitty. With a kitty, tap “Flip the kitty” on the table once everyone has looked. When the deck splits evenly the leftover options grey out with a note saying nothing is left over.
- How do I check the deal or deal again?: Tap Reveal all on the table. The summary lists every seat's full hand plus the leftovers, then the deal code and a Copy deal link button. Deal again keeps your setup and shuffles a fresh deck starting from Seat 1; Change setup takes you back to the first screen.
Rules & variants
What order does the online card dealer deal in? The same as a dealer at a real table: one card at a time, clockwise. The first card of the shuffled deck goes to Seat 1, the second to Seat 2, and after the last seat it comes back round to Seat 1 until everyone has their count. With “Deal them all out” the whole deck goes out, and the few extra cards go one each to Seat 1, Seat 2 and so on.
How many cards can each player get? The cap is the deck size divided by the number of players, rounded down: 54 cards for 4 players is at most 13 each, for 8 players at most 6 each. If you change players or the deck and the old count no longer fits, it drops to the cap with a note; pressing + at the cap shakes the button and tells you why.
What are the three decks? Standard 52 has no jokers, the 54-card deck adds two jokers, and the short 24-card deck keeps only 9, 10, J, Q, K and A in each suit — the classic Euchre deck. Each can be one deck or two, so up to 108 cards; two players can even take 54 cards each.
What is the difference between Hidden and Open mode? Hidden is pass-and-play on one phone: the pass screen shows no cards at all, only the next seat number, and a hand is covered before the phone moves on. Switching apps or locking the screen covers it instantly and doesn't count as looked. Open suits a shared screen, or using the page as a plain dealing machine: after the deal you go straight to the summary with every hand listed.
Can a player look at their hand again? Yes. Every seat on the table is a button: tap it to go back to that seat's pass screen, and after covering you return straight to the table without disturbing anyone else. If someone has stepped away, tap “Go to table” on the pass screen to skip them for now — their seat stays unlooked until you tap it later.
What is the deal code and why only after Reveal all? The code stores the setup and the shuffle seed together, for example 3p17J1k-k3f9a2 means 3 players, 17 each, one 54-card deck, leftovers as a kitty. The same code always deals the same cards, so it is effectively everyone's hand — in Hidden mode it only appears after Reveal all, never on the pass screen or the table. So that a refresh can resume the round, the code is also kept in this browser's local storage, where anyone with developer tools could read it and work out every hand — it guards against accidental peeking while the phone is passed round, not against deliberate snooping.
Which games is it set up for? Use “3 players · 17 each · 3-card kitty” for Dou Dizhu, “4 players · 13 each” for Bridge, Spades or Hearts, “7 each · rest as stock” for Rummy-style games, and “24-card deck · 4 × 5 · turn one up” for Euchre. The page only deals — play the hand and keep score with your own rules.
What mistakes do new players make? Opening someone else's hand: the pass screen only names the next seat, so when it says Seat 2, hand the phone over. Passing the phone on before tapping Done, cover — although switching apps or locking the screen covers it automatically. And the deal link rebuilds every hand, so don't post it in the group chat until the game is over.
FAQ
This tool only shuffles and deals for card games, teaching and parties. It offers no real money, betting or outcome prediction of any kind.
Last updated: 2026-09-28 · Saved on this device only